Bear Simulator: Chicken

Added a reference to everyone’s favorite chicken place in Breaking Bad, the first is the original and the second is my edit:

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And here’s a screenshot in-game:

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Thought this was a neat idea.

It’s Always Sunny in Bear Simulator

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Another reference in this strange bear game not many caught, it’s this box with an H on it:

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It’s near the crashed mail site in Shepard Lake. You can hear buzzing coming from it. Why?

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Ahh references. It’s from this episode which you should watch because it’s hilarious. It’s on Netflix!

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People bring the strangest things with them when camping..

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Strange triangle guitars? This may be coming to a Bear Game near you!

(btw not final)

Russia Fans

Checked the email and got a lot of nice emails from Russian fans. Not entirely sure what happened but I suspect it’s because of a gamer called Kuplinov.

That was quite nice of you Russia. Probably won’t be able to respond to all your emails. Am terrible at trying to keep up with things and email especially. Am trying though >.>

Someone was nice enough to offer a better Russian translation, cool person:


Проверил электронную почту и получил много хороших писем от российских фанатов . Не совсем уверен, что произошло,
но подозреваю, что дело в летсплейщике по имени Kuplinov.

Это было так мило с твоей стороны, Россия. Я вероятно не смогу ответить на все ваши письма, но изо всех сил стараюсь читать всё,
особенно электронную почту.

Bear Simulator: An Obtuse Reference

Ok so was following this show/comic called Hunter x Hunter. It’s pretty good but the author went on hiatus which apparently is pretty common?

Wait don’t leave yet, there’s actually a point to this, shocking! I actually put a reference to it in-game but probably no one is going to get it so will just reveal it. Look at this sign in-game at Shepard Lake:

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Let’s zoom in on this:

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This is a reference to that Hunter x Hunter thing from the first sentence of this blog post, there’s something in it called a “Hunter License” which this is a parody of:

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See? It’s an obtuse, out of place reference. Can’t remember what I typed in on the card, was probably something stupid but it is in a Wingdings font.

Was hoping the comic would continue after finishing this bear game and guess what, the author started up again on it after finishing this bear game. It’s like a pun or something.

Making a Region: The Campground Region: Part 1: Planning the Terrain

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Making a new map in an exploration game such as this is a lot like being a ruthless dictator of a small island country you decide how everything works, watch this episode of American Dad to get the gist of what’s being said here:

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It’s this episode.

Or play Tropico. But anyways, first things first, draw a general outline of how you want the layout to be, here’s the first draft of the Campgrounds:

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It doesn’t have to be a masterpiece. Next you need some terrain textures, usually you’d only want 4-8. Get a few grass textures, maybe a rock texture, sand texture and some specialty textures like ground vines or something. Either go here to make them yourself or buy a bundle of textures via some texture selling store.

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Once that’s done comes the fun part. And by fun, the tedious and time consuming part. Shaping the terrain. You start off with a flat blank canvas like this:

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You get tools to shape it into your dream map, the tools are like paint brushes that do different things. They can raise the ground for hills, lower it for ponds, make it bumpy for being bumpy:

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Should have a base texture like grass when shaping. Here’s what you can do when you try:

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After you’re done shaping you get to paint on the textures, sides of hills could be rocky, design paths with dirt, etc. etc.

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And that concludes this part of making a region. Next part is called “Placing things” where it will explain placing things.

Reviews of shows I watched while making this Bear Game

So while making this bear game it was quite tedious at some points so I watched some new shows on my second monitor to solve this problem. Here are some short reviews of a few:

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Black Sails A solid pirate series, mixes in everything from trading, politics to pirate fighting. Apparently Michael Bay produces this too which was a surprise due to lack of explosions.

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Cutthroat Kitchen This shouldn’t be as good as it is. I think it’s because of the host.

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Hunter x Hunter Really, really good. It’s over 100 episodes and subtitled but if you haven’t watched it you must, takes a while to build up to things though. Also if you think it looks like a kids show prepare for the opposite, at one point a villain eats another guy’s head, like what was that even

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Bob Ross Relaxing af. Watching this marathon on Twitch with the chat at 50k viewers was friggen amazing.

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Curb Your Enthusiasm It’s kind of like Seinfeld but George is the main character. Got even better when Leon was introduced.

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Breaking Bad Ok I know what you’re thinking, you haven’t watched Breaking Bad yet wtf? Everyone was watching it but I was being pretentious and refused to watch it because it was popular. Def missed out discussing it episode by episode while it was airing.

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Fringe Is p good

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The 100 Starts off awful but gets significantly better as it goes on. And it has Desmond in it!

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Unlimited Blade Works Amazingly well animated, cool concept (heroes from the past fighting for the holy grail) but had no idea wtf was going on at some points. After reading a wiki there’s a ton more to this story apparently.

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Star Trek Always thought the original was cheesy and boring but the stories are actually quite good.

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One Punch Man OH MAN THIS IS EXACTLY MY TYPE OF SHOW. Friggen awesome animation, art, characters, writing, opening theme, everything is just great. This is like the first thing I can be a hipster with too so it’s all very exciting. Apparently this show didn’t have a huge budget, all the artists were just happy to work on it which is neat.

btw I dont know how to review things

Kickstarter Island: Behind the Scenes

Time for a exclusive behind the scenes look at Kickstarter Island and it’s submissions. First thing I did was set up everything, randomly placed rocks everywhere, placed empty fences for the trees, etc.

Next was inputting the submissions and what grand and confusing submissions they were. All of them were pretty neat and entertaining though:

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Here is a rock with a strange and bizarre language:

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For the Adopt-a-Tree submissions I had bought a bunch of tree models and tried to match it up with what the adoptee wanted. The Maple and Japanese tree was the most popular. Tried to get special requests in there like a “Charlie Brown esq tree” and I quote… “a fancy-ass magic tree”.

Also glad I got a lot of the references - Warcraft, famous quotes, internet jokes, the Fate series to name a few and of course there were Spongebob refs which is fantastic:

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The island should be fun to explore with all the craziness going on.

Quick note: Just chose the examples of submissions at random, they were pretty much all good.

Bear Simulator: A Stolen Texture

Take a look at this in-game wall in my bear game, namely the wood texture:

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Notice anything suspicious about this?

No?

Well guess what, I stole this texture from real life! This is where the scene of the crime took place:

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I went to a lake, took a picture of a wood wall then edited into a texture to be used in-game.

This lake house was nothing more than a pawn in the production of my bear game, used only for it’s imagery!

And this wasn’t the only victim either, there are several. Hahahahaha!

Invisible Walls in a Bear Game?

So invisible walls, just what do they have to do with a bear game?

Well when making an exploration game, be you a bear or not, you need to make sure people don’t go where they aren’t supposed to and fall off the map into an endless pit. How do you accomplish this task? Why it’s probably invisible walls/colliders!

Look at this scene:

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There’s something off about it right? That’s right, horrible invisible walls are there and you wouldn’t even notice. Here is the same scene with the colliders visible:

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These are everywhere but hopefully I placed them correctly so it won’t interrupt your bear experience while keeping you from going somewhere you aren’t supposed to.

Here’s what all the colliders in the lake region look like from above:

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The hardest region to setup these colliders in was most def the Mountain region since while the easiest was the caves, hardly had to put any walls there since it mainly consisted of tubes.

Well that’s it for this post about invisible walls in a bear game. A blog post that sounds far more interesting as a title only.